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17. When it appears that you have killed the monster, *never* check to see if it's really dead.
16. If your companions suddenly begin to exhibit uncharacteristic behavior such as hissing, fascination for blood, glowing eyes, increasing hairiness, and so on, get away from them as fast as possible.
15. Do not search the basement, especially if the power has just gone out.
14. Beware of strangers bearing tools such as chainsaws, staple guns, hedge trimmers, electric carving knives, combines, lawnmowers, butane torches, soldering irons, band saws, or any device made from deceased companions.
13. If appliances start operating by themselves, move out.
12. Stay away from certain geographical locations, some of which are listed here: Amityville, Elm Street, Transylvania, Nilbog (you're in trouble if you recognize this one), the Bermuda Triangle, or any small town in Maine.
11. If your children speak to you in Latin or any other language which they should not know or if they speak to you using a voice which is other than their own, shoot them immediately. It will save you a lot of grief in the long run. NOTE: It will probably take several hundred rounds to кill them, so be prepared!
10. If you're running from the monster, expect to trip or fall down at least twice, more if you are of the female persuasion. Also note that, despite the fact that you are running and the monster is merely shambling along, it's still moving fast enough to catch up with you.
9. When you have the benefit of numbers, *never* pair off and go it alone.
8. Do not take *anything* from the dead.
7. As a general rule, don't solve puzzles that open portals to Неll.
6. Don't fool with recombinant DNA technology unless you're sure you know what you are doing.
5. Never stand in, on, above, below, beside, or anywhere near a grave, tomb, crypt, mausoleum, or other house of the dead.
4. Never read a book of demon summoning aloud, even as a joke.
3. If your car runs out of gas at night, do not go to the nearby deserted-looking house to phone for help.
2. If you're searching for something which caused a noise and find out that it's just the cat, *leave the room immediately if you value your life.* and last but not least…
1. If you find a town which looks deserted, it's probably for a reason. Take the hint and stay away!
INDIAN ECONOMICS
You have two cows.
You worship them.
PAKISTAN ECONOMICS
You don’t have any cows.
You claim that the Indian cows belong to you.
You ask the US for financial aid, China for military aid, Britain for warplanes, Italy for machines, Germany for technology, France for submarines, Switzerland for loans, Russia for drugs and Japan for equipment. You buy the cows with all this and claim of exploitation by the world.
AMERICAN ECONOMICS
You have two cows.
You sell one and force the other to produce the milk of four cows.
You profess surprise when the соw drops dead. You put the blame on some nation with cows & naturally that nation will be a danger to mankind. You wage a war to save the world and grab the cows.
FRENCH ECONOMICS
You have two cows.
You go on strike because you want three cows.
GERMAN ECONOMICS
You have two cows. You re-engineer them so that they live for 100 years, eat once a month and milk themselves.
BRITISH ECONOMICS
You have two cows.
They are both mad.
ITALIAN ECONOMICS
You have two cows.
You don’t know where they are. You break for lunch.
SWISS ECONOMICS
You have 5000 cows, none of which belong to you.
You charge others for storing them.
JAPANESE ECONOMICS
You have two cows.
You redesign them so that they are one-tenth the size of an ordinary соw and produce twenty times the milk.
You then create cute cartoon соw images called Cowkimon and market them worldwide.
RUSSIAN ECONOMICS
You have two cows.
You count them and learn you have five cows.
You count them again and learn you have 42 cows.
You count them again and learn you have 17 cows.
You give up counting and open another bottle of vоdка.
CHINESE ECONOMICS
You have two cows.
You have 300 people milking them.
You claim full employment, high bovine productivity and arrest anyone reporting the actual numbers.
SRI LANKAN ECONOMICS
You have a соw and a bull, you let the соw be president and the bull be prime minister and let them blame each other for the state the country is in.
Englishman, Irishman and Scotsman, are walking through a field in Normandy during WW1, all of a sudden they see the German army coming over the hill, thinking quickly they run and hide in a nearby barn.
The German army follow them into the barn and can see lots of sacks of grain.
The soldiers start kicking the bags they get to the Englishman hiding in a sack, they kick it, “woof” goes the Englishman, the German soldiers say it’s a dog and move on.
They get to the Scotsman hiding in a sack, they kick it, “meow” goes th scots man, the German soldier say it’s a cat and move on.
They finally come to the Irishman hiding in a sack, they kick it. The Irishman shouts “POTATOES”
1. "Weather at our destination is 50 degrees with some broken clouds, but we'll try to have them fixed before we arrive. Thank you, and remember, nobody loves you, or your money, more than Southwest Airlines.".
2. "Your seat cushions can be used for flotation, and, in the event of an emergency water landing, please paddle to shore and take them with you with our compliments.".
3. "As you exit the plane, make sure to gather all of your belongings. Anything left behind will be distributed evenly among the flight attendants. Please do not leave children or spouses."
4. And from the pilot during his welcome message:
"Delta airlines is pleased to have some of the best flight attendants in the industry. Unfortunately, none of them are on this flight!".
5. Overheard on an American Airlines flight into Amarillo, Texas, on a particularly windy and bumpy day: During the final approach, the Captain was really having to fight it. After an extremely hard landing, the Flight Attendant said, "Ladies and Gentlemen, welcome to Amarillo. Please remain in your seats with your seat belts fastened while the Captain taxis what's left of our airplane to the gate
Q: How many members of the U.S.S. Enterprise does it take to change a light bulb?
A: Seven. Scotty has to report to Captain Kirk that the light bulb in the Engineering Section is getting dim, at which point Kirk will send Bones to pronounce the bulb dead (although he'll immediately claim that he's a doctor, not an electrician). Scotty, after checking around, realizes that they have no more new light bulbs, and complains that he "canna" see in the dark. Kirk will make an emergency stop at the next uncharted planet, Alpha Regula IV, to procure a light bulb from the natives, who, are friendly, but seem to be hiding something. Kirk, Spock, Bones, Yeoman Rand and two red shirt security officers beam down to the planet, where the two security officers are promptly killed by the natives, and the rest of the landing party is captured. As something begins to develop between the Captain and Yeoman Rand, Scotty, back in orbit, is attacked by a Klingon destroyer and must warp out of orbit. Although badly outgunned, he cripples the Klingon and races back to the planet in order to rescue Kirk who has just saved the natives from an awful fate and, as a reward, been given all light bulbs they can carry. The new bulb is then inserted and the Enterprise continues on its five year mission.
The ambassador of a small African nation chanced to visit Russia, and was entertained by his opposite number, the Russian ambassador.
For three days, the African ambassador was wined, dined, and generally treated to the best hospitality that Russia had to offer.
On the final day of his visit, the Russian ambassador said, “As your stay is coming to an end, it is time for you to play our traditional game, Russian roulette.”
“One of the six chambers of this gun is loaded - you spin the cylinder, point the gun at your head, and pull the trigger.”
This phased the African slightly, but he was a proud man of a warrior people, and to show fear would be unthinkable. Both men took their guns, spun, and pulled the triggers.
Both chambers were empty, and both ambassadors breathed a sigh of relief.
The African ambassador was much impressed with the couragous game, and thought hard about the subject before the Russian Ambassador was due to visit his country the next year.
When the visit came, the African ambassador treated the Russian with all hospitality, until the final day of his stay.
Leading him to a private room in the palace, the African ambassador spoke, “Now it is time for you to sample our game, African roulette”.
So saying, he led the Russian into the room, the only occupants of which were six beautiful, nакеd women.
The African ambassador said, “These women are the most beautiful members of one of our tribes. Any one of them will give you a оrаl sеx - take your pick”.
The Russian was not entirely averse to this idea, but he couldn’t see the connection with Russian Roulette. He said, “Well, ok, great, but where’s the roulette part? Where’s the danger?”
With a big grin on his face, the African ambassador answered,”One of them’s a cannibal.”